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"STNICCC 2ooo" by OXYGENE
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system... STe, 1 MB RAM, RGB (runs without music on STfm as well)
size..... one disk
code..... Leonard of Oxygene (sound routine by Lance of Aggression)
grafix... Mon of Oxygene
musix.... Laxity of Kefrens
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Heja, without any doubt this demo was the most promising release on the STNICCC
party in December last year. No one expected it because it wasn't announced and
suddenly OXYGENE striked back, just after they have released an updated version
of their "NOSTALGIC-O DEMO" Furthermore it was the only demo that was released
right on the party... oldschool rules :)
It is the first time that I'm happy about the fact to own an Atari STE as well,
because their new demo, just called "STNICCC 2ooo" is thought for this machine
mainly, even if it would run on STfm without music, but since it features a kewl
(even if it is an old one) soundtrack, taken from an Amiga demo by Kefrens.
Ok, I connected the STe to my monitor and switched it on... After short loading
time the screen turns into blue and the saying "This is *not* a Falcon demo"
appears on the screen, built up of point sprites or dots or something. In the
same moment the soundtrack starts to play, a kewl oldschool one, you know that
Amiga demo with the saw?! :) It is called "Desert Dream" and a ruling Amiga
old school one, featuring loads of 3d stuff.
Hum, I dunno but that intro sequence reminds me to some ST demo, but I don't
really remember what demo.
Ok, the screen scrolls down and several moving dots stuff appears on the screen,
just like a 3d starfield, sinus waves and spheres, followed by a STNICCC logo
and after that an Oxygene logo as well. Both are pixeled in a strange style by
Mon originally for that demo.
The Oxygene logo changes into a complex 3d vector, saying Oxygene, in yellow and
orange colours. Cool. It is turning around a while and then you're going to fly
into that vector through a small vector tunnel. This is the main effect of the
demo. You're on a long flight through vector tunnels and rooms, sometimes the
vector stuff is animated as well. Without any doubt it is the most complex
filled vector stuff released in a ST demo so far, at least as I remember.
After you left the tunnels a big complex are built of several filled vector
cubes comes up and then you're colliding with one, the screen flashes and you're
coming into the credits part.
That one is cool styled as well. In one part of the screen you can see parts of
the vector tunnels (animated!) and besides them the credits and later on the
greetings are displayed.
The whole thing is followed by a picture showing Asterix and Obelix, accompanied
with the names of the makers, Leonard and Mon. This screen stays onto your STe
untill you press reset.
That's it... I started the demo several times again and again, untill I decided
to stop here and write the final words...
The final words...
This surprising demo release really kicks ass, but in another way as expected.
It just features oldschool stuff, filled vectors and 3d dots. No tunnels, no
fire, mapping or anything else. But as well as "EKO System" on Falcon it just
impressed through the massive use of those filled 3d vectors, that remind to
some 3d movie. It is the first demo on STe that features such an impressive use
of those vectors, even if the machine slows down a bit from time to time. Maybe
the vectors done by Holocaust were bigger, but this is the longest 3d sequence
on ST so far...
Furthermore the soundtrack by Laxity hypes the demo a bit more, it is a genious
module and found its right place in this demo. The pixel score is good as well,
even if Mon features a strange style this time.
I just have one point to mourn about a bit, the design. Ok, the chosen colours
are quiet ok and several transitions breaking the frontiers of the single parts,
but it could be a bit more...
Anyway, a nice demo, and without any doubt the ruling ST(e) demo in 2ooo... Get
it and run it on STe instead of an emulation!
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originality... 85 % - EKO system for STe users!
effex......... 75 % - masses of filled vectors, 3d dots stuff...
grafix........ 75 % - pixelwork by Mon is quiet ok, strange style...
musix......... 8o % - old but rocking module sound!
design........ 65 % - nice colours, some good transitions
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all in one ... 76 % - stunning 3d stuff... THE 3d demo for STe!
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Ok, Oxygene, we're waiting for more :)
...tSCc... moondog
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