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UCM 22
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                         "ILLUSION 64" by PARANOIA
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system .... Falcon, 4 MB, RGB, VGA

credits ... code by Paranoid & Marcstar
            msx by ?!
            gfx by TNT & Paranoid

released .. Paracon 3 Party, November 2k1

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PARANOIA brings us lately another Falcon production before the band is going for
a longer break. As organisers of the PARACON 3 party they wanted to release some
demo on their own party and  they did and have won  the little competition. This
time they created some 64 K intro for the Falcon.

Their "ILLUSION" intro starts with some greyscaled sayings, forming some poetic lyrics, that are brought to the screen in a very special way as they are shaking and flickering in some way. After a few of those sayings the screen makes place for the first effect, this time in colour and it is... a fire effect and while the fire is burning on bottom of the screen a razorblade is flying above of the fire, burning as well... hell?! A burning razorblade?! How did they matched it to make steel burn!? And is it still sharp afterwards?! Questions over questions I didn't found an answer for so far.
Ok. Maybe I'll find them in one of the following screens? The next one shows an Illusions logo, in greyscales again. Hu? What happened? Is it some kind of new style or turned my VGA in a greyscales monitor? Who knows and it doesn't plays a role since the logo starts to dist and swing, zooming in and out more and more untill it's deleted from the screen and finally the intro founds the colours again for the next effect. And as we all know that PARANOIA are tunnel lovers the next effect is a tunnel effect and maybe they have saved the colours in the former screen to smash them now into our face, since the tunnel cames along as a red dominated colour melter that disappears right before causing bigger damages on the eyes. It's time for the last screen, bringing some greyscaled saying again, acting like the ones in the intro and building the end of the lyrics that started there and finally some Atari/Paracon 3 logo stays on the screen, still shaking and flickering untill you smash space to come back to desk. final words... This is a true shizophrenic intro, on the one hand the greyscaled intro/outro and roto zoom part that spread some sober atmosphere and at the other hand the parts with overflooding colours. I like intro and outro very much, nice idea, but I wonder why they did not tried to step through the whole intro with that greyscaled idea. The effects aren't bad and clean done but not state of the art anymore. On the pixels front there is the illusion logo that looks a bit worse without colours. The design is dominated by some small effects in cleaning up the screen from the effects but black is the dominating colour anywhere in the background. A more constant use of greyscales or chosing not as biting colours as in the tunnel screen would have been much better. What's left, the music. An Amiga style chip module, as used in older Amiga cracktros. -------------------------------------------------------------------------------- originality... 65 % - nice idea with the intro/outro effex......... 5o % - burning razor, disting rotozoom, tunnel (...) visuals....... 4o % - a few transitions, ok grafix but in greyscales?! musix......... 65 % - old skool chip module, surely coming from Amiga -------------------------------------------------------------------------------- all in one.... 55 % - a quite nice 96ktro with interesting in/outro -------------------------------------------------------------------------------- I like atmosphere of intro/outro but I don't know how to handle the colour flash in two of the screens, esp. the tunnel part breaks a lot of the feeling and the style of the intro... .tSCc. no pr0mises - no demands! moondog o2/2k2 --------------------------------------------------------------------------------
UCM 22