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"ILLUSION 64" by PARANOIA
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system .... Falcon, 4 MB, RGB, VGA
credits ... code by Paranoid & Marcstar
msx by ?!
gfx by TNT & Paranoid
released .. Paracon 3 Party, November 2k1
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PARANOIA brings us lately another Falcon production before the band is going for
a longer break. As organisers of the PARACON 3 party they wanted to release some
demo on their own party and they did and have won the little competition. This
time they created some 64 K intro for the Falcon.
Their "ILLUSION" intro starts with some greyscaled sayings, forming some poetic
lyrics, that are brought to the screen in a very special way as they are shaking
and flickering in some way. After a few of those sayings the screen makes place
for the first effect, this time in colour and it is... a fire effect and while
the fire is burning on bottom of the screen a razorblade is flying above of the
fire, burning as well... hell?! A burning razorblade?! How did they matched it
to make steel burn!? And is it still sharp afterwards?! Questions over questions
I didn't found an answer for so far.
Ok. Maybe I'll find them in one of the following screens? The next one shows an
Illusions logo, in greyscales again. Hu? What happened? Is it some kind of new
style or turned my VGA in a greyscales monitor? Who knows and it doesn't plays a
role since the logo starts to dist and swing, zooming in and out more and more
untill it's deleted from the screen and finally the intro founds the colours
again for the next effect.
And as we all know that PARANOIA are tunnel lovers the next effect is a tunnel
effect and maybe they have saved the colours in the former screen to smash them
now into our face, since the tunnel cames along as a red dominated colour melter
that disappears right before causing bigger damages on the eyes.
It's time for the last screen, bringing some greyscaled saying again, acting
like the ones in the intro and building the end of the lyrics that started there
and finally some Atari/Paracon 3 logo stays on the screen, still shaking and
flickering untill you smash space to come back to desk.
final words... This is a true shizophrenic intro, on the one hand the greyscaled
intro/outro and roto zoom part that spread some sober atmosphere
and at the other hand the parts with overflooding colours. I like
intro and outro very much, nice idea, but I wonder why they did
not tried to step through the whole intro with that greyscaled
idea. The effects aren't bad and clean done but not state of the
art anymore. On the pixels front there is the illusion logo that
looks a bit worse without colours. The design is dominated by
some small effects in cleaning up the screen from the effects but
black is the dominating colour anywhere in the background. A more
constant use of greyscales or chosing not as biting colours as
in the tunnel screen would have been much better.
What's left, the music. An Amiga style chip module, as used in
older Amiga cracktros.
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originality... 65 % - nice idea with the intro/outro
effex......... 5o % - burning razor, disting rotozoom, tunnel (...)
visuals....... 4o % - a few transitions, ok grafix but in greyscales?!
musix......... 65 % - old skool chip module, surely coming from Amiga
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all in one.... 55 % - a quite nice 96ktro with interesting in/outro
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I like atmosphere of intro/outro but I don't know how to handle the colour flash
in two of the screens, esp. the tunnel part breaks a lot of the feeling and the
style of the intro...
.tSCc. no pr0mises - no demands! moondog o2/2k2
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