.tHE .sIRIUS .cYBERNETICS .cORPORATION
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LYNX: "ALIEN VS PREDATOR" PREVIEW
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tested on: HANDY LYNX EMULATION on Pentium 233 MMX
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Rumours said it since long times that there are actions to bring the famous
Jaguar 3D shooter "AVP" to Atari's handheld and to say the truth I never really
expected that those rumours containing some real knowledge. I always thought
that there are just some people thinking about since I heard about so many games
for all the Atari machines that never saw the light of day or better that never
a guy started to convert or create in the end at all...
And so I was kind of afraid as the playable preview of "Aliens Vs Predator" for
the LYNX finally appeared on several LYNX ROM pages that already all disappeared
again. And since I didn't found a working download today for that ROM image I'm
very happy that I downloaded it as it was appearing first in the net.
A big drop of vermouth is the fact that this preview shows up that the works to
complete this game are frozen or better stopped forever and this is a bit sad
since this game shows a very further stage of development in comparison with so
many other games just like "Eye Of The Beholder" for example.
Before I start the usual review I have to point out some things about "AVP" for
the LYNX. In comparison with the Jaguar game it is much different since the LYNX
doesn't offers the power for real 3D environments (just check my article about
3D engines on the LYNX!) and so it was hard to port the Jaguar game idea to the
LYNX at all. That finally brought the programmers to the point to create some
blockscrolling shooter, a very strange solution, but as you can read then, it
works out fine.
Ok... let's go for a closer look onto the game.
"AVP" starts with the usual introduction and right after the title and credits
screens you can go your way into the game as US Marine or as Predator. That is
the first big difference to the other "AVP" games on Jaguar or PC. In the LYNX
adaption it isn't possible to take the Alien and as the game shows it wasn't
even a problem of the preview since there seems to be no Alien storyline in here
at all.
Anyway, after you have chosen your destiny you'll get the briefing for your 1st
mission and so you have to collect a bomb, place it and leave the area. The
whole scenery looks quite good for the possibilities the LYNX offers. As written
in the beginning "AVP" doesn't features a texturemapped 3D scenery but "only" a
blockscrolling bitmap scenery. But here I have to admit that the well chosen
colours and nice designed grafix are able to overplay that lacking feature very
well. The whole dark scenery is able to create some atmosphere you even miss on
some look-a-like games on the ST.
It depends on the actor you have taken how your screen looks a like. While the
US Marine has the wellknown motion tracker in one corner of the screen and a gun
trembling on the screen, the Predator just got a lance to attack the enemies.
But here starts the problem with the preview version. It is playable at the one
hand, but on the other hand a lot of features aren't working well. So the motion
tracker doesn't show any friend or enemy. Furthermore the guys running around in
the floors looking like Marines as well, but you get points for killing them, it
doesn't matter if you play Soldier or Predator. If you press the A-Button you'll
get an character screen, showing the items you collected (aka bombs), your ammo
and life energy and a map, that doesn't work at all.
Strangely the enemies don't try to attack you anytime, they're just running
through the floors, appearing here and vanishing again very fast. So I guess the
A.I. of the game doesn't run at all.
Another problem is that always only US Marines are running through the floors,
no Alien or Predator in sight at all and if you say that I didn't moved into
higher levels I must admit that I had the noose very full after I checked that
the third Marine mission is just the same "collect and drop bomb - search for
the exit" mission as the ones before. That really doesn't save the motivation
esp. when the dungeons of the Alien ship you reached by this time are so damn
complicated that you aren't able to find your way back without drawing the whole
map onto paper since the auto-map function isn't enabled in this preview. If you
matched it to find an Alien please mail me asap since I want to know how they
act and look like.
Some more words? As said I reached up to level 3 of the Marines mission but I
have to admit that I didn't tried out the Predator mission so far as well since
you have to do the same things here (search for a bomb...) and here I think it
is dull for a Predator to search for a bomb since I remember that creatures to
be fearless hunters that don't care much about destroying a space ship but in
collecting the heads of their enemies.
What is left to say since I want to stop this short preview here? IF, but only
IF, the game would be finished and feature some more ideas and better story line
as well as game feautures, it really could be a burner on the LYNX but since the
game title screen shows the year of 1994 I doubt that we will ever see it in a
full playable version. That is really sad since the game features really great
grafix, esp. in the sequences between the missions the pictures are very nice as
you can see on our screenshots. But so the nice works of the artist are just
wasted, too bad. Even in this early stage of development the game is able to
create some horrible atmosphere, but I have to admit that the beeping chip msx
doesn't help here much. After all this preview leaves the bitter taste to see
something great that never will be reality at all... :/
So if you're really interested in the things that maybe will never see the light
of day in a finished version, go and leech the ROM file from the internet.
Unfortunately I can't give you a running URL atm since all pages that featured
this ROM file (as well as other ROMs) suddenly vanished or the servers that
still offer it are down atm. If you're interested in getting it anyway you can
mail me as well and I will send it to you.
.tSCc. no pr0mises - no demands! moondog . o3/2k2
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