.tHE .sIRIUS .cYBERNETICS .cORPORATION
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Interview with SPEX of ESCAPE
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UCM - Meuh Spex, even if you told me that you were already interviewed by the
ALiVE Team I'll go to torment you with another one, for UCM, again.
I hope that you'll not be bored to death with the following questions...
Spex - As long as you are not bored with getting the same answers again:-)
UCM - What about some facts at first? Whats your real name, how old are you,
where are you coming from and what are you doing in your "real life"?
Spex - In the otherworld I'm called Robert Wetzel and running towards the age
of 26. My study is almost at it's end. That means looking for a job in
the next future (or beginning just another study? ;-)
UCM - What the hell means "Spex duplex"? A very strange nickname. Are there
deeper meanings?
Spex - (Knew it... shouldn't have used IRC... ;-) "Spex" is a shortcut of
"Speculator", which is a latin word (milit. [scout , spy]; in gen.
[observer, investigator]). "Duplex"... it's a MUD related surname,
because I once apeared there with two heads. Since then I kept the name
while I lost the second head in the meantime.
UCM - The UCM readers know about the following question. Just tell us a bit
from your computing history. When do you started computing? What was
your first machine and what equipment are you using today? What are you
doing with your machines?
Spex - I can't really remember at the first contact. It was at a computer
center of the GDR train... around 1989/90.
There we were told how to use Turbo Pascal (Version 3.0 *g*) at PC
clones (PC 1715 for those interested, google for "PC 1715" or have a
look at http://www.robotron-net.de/ (german page as many of those
describing the PC 1715 :-/ )). After playing at C64s and Amigas (not my
own :-), I got a 286 someday. Maybe you will crush me now, but I never
rued this descision (which was not taken easily).
Today I'm using a PC with GNU/Linux for working purposes. For gaming I
have Wintendo and a Dreamcast. My STF and Falcon are more or less used
for watching and hacking demos *g* And there is a Risc PC 600 waiting
impatiently for being used...
UCM - As you already told me you have some background in scene computing
already, and esp. that it isn't Atari related.
So please tell us something about your roots and why did you choose the
Atari now to create something.
Spex - Computers are crying for being programmed... so did my 286, too. Don't
ask me for when I've seen my first demo (maybe it wasn't even on PC).
The demo-virus was spread on me with all symptoms it brings with it. So
I tried myself at demo coding... I did some weird screens and showed
them to my friends. These screens were never released officially
(fortunately *g*).
In october 1995 I started to study in Dresden and got lost in Muds. But,
as you may imagine, I never _played_ a lot, though...
Creating stuff there was more interesting for me :-) Caused by problems
with a guy in the Mud I lost more and more interest in it. Fortunately I
met Norman and after being on the EIL2 there was only one solution...
get a grip on an ATARI as fast as possible and start demo coding!
UCM - You joined ESCAPE last year as coder. How long do you know Norman and
maybe the others and why do you joined their band? As known your first
release was a ST screen while ESCAPE itself is more Falcon related, so
maybe Checkpoint could give you a home as well as ST related demo band.
What do you think?
Spex - Hum... to be honest I met Defjam years before I met Norman the first
time. But I never really talked with Defjam at this time... Years later,
maybe 1999 (don't know it really) I had the first contact with Norman.
After a certain time I became a member of Escape. Don't ask me why, it
simply happened (fate? *g*). I see Escape as a ATARI-related demo crew,
which means we are not doing Falcon-only stuff.
UCM - Your screen was fairly nice for a newcomer. Did you coded it alone or
with the help of Norman?
Spex - I forced Norman to code this! ;-)
To be real: I did all the coding, err, almost. There are a couple of
lines by Norman. He played around with the behaviour of the cycling
while I was in a coma like stasis after hours of coding. His final
result looked much better than my own routine for this, so I kept it.
A lot of help I got from IntE. It was a program of him I borrowed the
idea of a 'circling chessboard' from. He did also the calculations
necessary to have a real ellipse in the midst of the screen.
UCM - Do you have some idols in the scene? Just tell us which coders and demos
impressed you most so far, if you have deeper experiences in Atari
demo'ing.
Spex - I don't have any idols. But there are a lot of people I respect
(exception: these so called "young multimedia artists" ...)
UCM - Do you have more plans in making demos on ST, maybe some bigger stuff
next time? Or will you explore the depths of the Falcon next?
Spex - If you treat this 'Or' as a mathematical one you are probably on the
right way :-) So, there will be releases for ST and Falcon. Don't ask
me, when or what, i don't know either :-)
UCM - As you told me you were infected with the Atari virus since EIL 2k1.
What impressed you most on this Party? What do you thought about the
Atari scene before meeting all those Atari freaks on EIL 2k1?
Spex - To be honest, I never had any contact to the ATARI scene before that.
Norman told me about the EIL 1 and it matched my maginations of a demo
party. So I attended the EIL 2 ...
I can't say, what impressed me most. I think, it was every tiny detail
up to the general feeling... a lot of people from all over europe
together, doing so much different and interesting things...
UCM - Are you going to release something on the forthcoming Mekka/Symposium
party? Will you go to this event as well or will you ignore it?
Spex - At this time I have a class reunion (the first one ever *g*). And
paying 40 Euro for having all these "young multimedia artists" around
me... doesn't sound good neither.
UCM - That's it for the first part... now comes some UCM special, maybe you
know about it? It's called "Brainstorming". I'll give you some words
and you just have to write down the first words that are coming into
your mind about them... Oki...
A.tari - f*** interleaved bitplanes, but great machines anyway!
C.hessboards - havn't played chess since years. Interestingly they were used
in a lot of effects...
D.emocoding - It's fun and a welcome variety to the things I normally do...
E.scape - Wrong direction! There is the exit!
F.eske Brothers - Cool guys :-)
H.mmm? - Hmmm!
I.nternet - Very useful and partially very unpleasant...
M.egademos - Creating such one is rather time consuming, but if they look
great they are worth the effort! (And I love watching them :-)
N.icknames - Imagine we would not have them...
O.oh Crickey... - Google said it's a demo. Have to watch it!
P.c-Scene - The old one in the beginning of the 90es was very good... the
actual one... let them do their 'art'...
R.ecords - You should record all your effect ideas, so they wont get
lost... probably some lead to new records *g*
S.cene - Somehow I don't like this word. Maybe it has something to do
with the PC-Scene? Anyway, I like the ATARI-Scene :-)
W.hip - (Killing monsters! ;-) On some days this program runs for
hours and displays the music I hear...
UCM - At next another special feature... just ask yourself a question about a
topic you always wanted to speak about but you were never asked for.. ;)
Spex - Hmmm? Hmmm! (Really i don't know anything to ask myself *g*)
UCM - Oki, I think this is enough for the first time and be sure, if we will
see more from you in the future we will surely find time to squeeze you
out a bit more... If there are some things you want to say to the crowd
you have the possibility to do so now...
Spex - "Never give up, never surrender!" (taken from Galaxy Quest *g*)
UCM - Ok, then we hope you will share much more time with your new Atari
friends and we hope to see more from you soon! Thanx a lot!
moondog . o2-o3/2k2
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