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UCM 23
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                      BLOUMA'S ADVENTURE - Dream or reality?!
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If you're  still following  the Atari scene you  surely have  heard of this game
project, done  by several  czech  Atari freaks. If not, here  you will  get some
facts about this game at first.

BLOUMA'S ADVENTURE was called to be the last big game project by EMPTY HEAD, one
of the leading  czech Atari ST coders, who is  responsible  for the shell of the
czech language based diskmag  NARSIL as well, and who maintained one of the most
important  czech Atari ST pages. He stucks hard  together with  MC SOFT, another
czech  software label, mostly  known because  of the great  overhead racing game
POWER UP for ST, that was released in the late nineties.

Furthermore he works under the label HEADACHE PROJECT, better to say, he is this label, grin. Anyway, as said, BLOUMA should be the last big game project by this czech coder and the works started somewhen in the middle nineties, in 1995 if I'm right. He joined forces with JIRI SUCHANEK, running under the nick -JS-, one of the most powerful and impressing czech graficians at all, who creates really stunning grafix and animations, mainly he does all the pixel jobs for NARSIL magazine, too, as well as he did the grafix work for the game POWER UP, that I have mentioned above. BLOUMA is thought to be some kind of jump'n'run game with adventure touch, maybe a bit like RICK DANGEROUS with a touch of GODS maybe, strange melange, huuu... Your aim in the game is to run around, try to avoid the contact with enemies and horrifying creatures, collecting several items, use switches and so on to reach the goal. Furthermore your hero changes into a fish if he falls into water and so you can go on in the search for the exit...
That sounds not bad and the few screenshots released on the homepage of EMPTY HEAD always made me hungry for more, and not only me I think :) Btw, the shot above isn't from the homepage but taken from the NARSIL magazine which seems to be the only source for news about this game. On the page there were more shots to find, but after all there was never a demo of the game released or a planned release date set and so I think many people have already forgotten this game project... just think that it is already seven years in development now! Before I will write more, check the links below to see more BLOUMA artwork... >---> BLOUMA'S ADVENTURE - sprite banks <---< >---> BLOUMA'S ADVENTURE - tech screens <---< Ok, have you followed the links? And, I know that your teeth are dripping now and you'll get sleepless nights... Naaaa. I will make it short. BLOUMA'S ADVENTURE is dead! At least if nobody else is willing to step into the development. EMPTY HEAD has dropped the game some times ago and don't want to go on with it as he told me! After a few conversations I matched it to bring him to the point to make all the stuff that was done so far (mainly the artwork) available for the public to find the one or other interested coder who want to take over the project to finish it somewhen. So he upped all the stuff done so far for the game here... www.gyrec.cz/~atari There get the file blouma.bz.2 There you will find a lot of grafix, animation files, first source codes and stuff. The biggest parts are packed into a file of about 7 MB and this shows the contents of grafix and animations. In my eyes no other game in the past years on the ST contained such an amount of grafix and animations! As he told me there was a level editor created as well as some first sprite routines created. So the problem should be clear... This isn't a project that just needs a few finishing touches but a hell of a coder to realize it, maybe the whole stuff has even to be rewritten from scratch. I don't know since I'm no coder at all. Even if EMPTY HEAD don't wants to go on with the game he is at least so kind enough to offer a bit help to the one who would take over the project. Just remember, the most comments are written in czech language... So he could give hints up to a special limit. Contact him via: karelrous@volny.cz Ok... That's it for this time. I will focuse more onto this project and will report the things going on (again). So go ahead and make this dream real! _.tSCc.__________________________________________________________moondog_o9/2k2_
UCM 23