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UCM 23
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                            PREVIEW - "DGEM vo.14"
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system ... high  end  machines, Falcon, TT, Milan  or something, offering  a min
           res. of 64o*4oo*16 and XBIOS sound, loads of RAM, RGB and VGA

size ..... 1,4 MB

genre .... its... DUNGEON MASTER!

status ... freeware/abandonware

creator .. Rajah Lone of Renaissance / France

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On the hunt for  more actual game releases  I stumbled over this project that is
still stuck  into very early  stages. The makers have one  thing in mind, making
the fabulous DUNGEON MASTER running in GEM environment. I really  have to say it
at first, I can't follow them in this point and you can read later here why...

You all know DUNGEON MASTER, the cool  role  playing game  by FTL, released back
in 1988 where it  brought a revolution  to role play gaming because of its great
grafix and 3D bitmap dungeons  that were miles ahead  from all other releases at
this time and that has  set new standards, also  because of it's realtime fights
in this 3D environment.

So DUNGEON MASTER has inspired a lot of other people and more or less it was the
game that  recreated the whole genre... and, after all, it was developped on the
ATARI ST. But what I have to say here, I think all people that started on the ST
were stumbled somewhen over that great  game and also I was  sitting many nights
in front of the screen  to crush monsters  and to search  for Lord Chaos down in
the deep dungeons, I liked the cute grafix and the cool atmosphere that the game
spread into the room, esp. if it's damn silent and dark :)

Anyway, DUNGEON MASTER 2 was never ported to the ST (at least I got it for my PC
niaarg, niaaarg) and in the meantime it lost its attraction, esp. since I played
ISHAR and so on on the Falcon. I have to admit that I never used to play big RPG
games on my PC. More or less my RPG fanatism ended up on the Falcon.

But as I  stumbled over this  snippets about "DGEM" the  old hack'n'slayer in me
came back to life again and I leeched the game to  check it out. After  I copied
all the stuff onto my Falcon, I already saw that this game isn't thought for the
ST, since  there  it only  would run from  harddisk and since it  is possible to
start it from ST LOW but appears as unplayable  in that resolution  as well as a
start in less than 16 colours is impossible, the game turned  out to be only for
machines that offer resolutions  of 64o * 4oo * 16, such  as Falcon, TT or maybe
an STe with grafix card.

How the whole thing would like on ST LOW resolution you can check below...

My next try to load the game wasn't finished with success as well since short before the long loading time of the grafix, the machine was crying for more memory (!), so 14 MB aren't enough, even if I had booted the machine in plain modus without any auto folder programs and ACC's?! Naaa, not at all, since the FOLDER300.PRG was able to solve the problem and then it even was loadable in full set environment with NVDI and so on. After all and about the third or fourth try the game was loaded, offering a GEM environment and a small game window, showing the 3d perspective of the game and a small other window, offering the control buttons for the movement. Nothing more... except some pseudo styling on the edges of the screen. Naaah, not so stylish :) Ok, I checked out very fast that the movement runs fine and slick and so you can already wander around, go up and downstairs, open and close dors, use triggers and teleporters... but nothing more. The character selection screen isn't right implemented so far as well as those grafix are missing. There are no baddies and real gameplay implemented so far, just remember, it is a very early preview... And since there is nothing more to do here, I played around a bit with the stuff in the menues. There is already a save option implemented, but so far it is, arr ... let me say, a bit useless. There is an online help as well, but therefore you have must installed STguide first or you have to look into the empty oven... Other options offering the possibility to resize the game window in 3 steps, it depends on the resolution you have chosen. As I had it running in 64o*48o*16 it offered also a doublesized window but then the game play is, err... knocked out. The screenupdates are damn slow now, even with NVDI and so I don't wanted to try out the other option then, argl... even if it is a fine feature, only with the limitation that the original 16 colour grafix aren't going to be better in a bigger and big pixeled game window... What else? Yeps, before I forget, the sound is already implemented and so you can listen to the original samples out of the game, such as open/closing doors, the famous "ouch" while running against a wall and so on. :) Is there more to add? No, and so I will write a short round up then... "DGEM" is surely a nice try to port DUNGEON MASTER into GEM environment and the few GEM hardcore players it is maybe something to wait for... if... yes, if they have a real powerful machine. The pure minimum is a Falcon in hires with 16 colours at least and NVDI installed and, not to forget with more than 4 MB RAM. But here you get only the normal size windows to run in a good speed, if you're willing to get a doublesized gamingscreen you will knock out your bird as well, if you don't own some good acceleration card... and so I have to say that I for myself don't get the point right. Only for this I wont look out for the game, to play a windowed DUNGEON MASTER without any specials, then I can switch on my ST and play the original game there. Btw... the game is announced to run under multitasking environments like MAGIC and MiNT but since I haven't installed any of them I wasn't able to test it out but remembering the memory and speed problem it can and surely will be that your machine goes much more down into the knees then, esp. since then it is more or less a need to use and even better resolution with 256 colours for example, or your screencolours will be mixed up in a crude way. So what? If you're a DUNGEON MASTER -AND- GEM/Magic/MiNT fanatic, riding a high end machine, you should watch out for this game. I will take a look from time to time in this direction, too, but I have to admit that I don't wait for this game port really as I'm no GEM fanatic and would play it on my old ST in original... Last but not least I have some URL here, where you can find out more... http://membres.lycos.fr/nef/ .tSCc. moondog . o5/2k2 --------------------------------------------------------------------------------
UCM 23