.tHE .sIRIUS .cYBERNETICS .cORPORATION
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IT'S GREAT - Beta Version
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system...... Falcon, 4MB RAM, RGB
developper.. Chris Swinson/UK (CPS GAMES)
genre....... strategical board game
release..... 1999
homepage.... http://www.cps-games.co.uk/greatst/itsgreat.htm
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Since the homepage of the long dead MEGA DISCZINE was set online again, I
stumbled over this game project, that, unfortunately, died with the other works
of Chris Swinson on Atari as well.
Surely you remember this name, since he was the main editor of the MEGA DISCZINE
that was the predecessor of the ST OFFLINE magazine and you surely remember the
flaming reactions of him and the ST OFFLINE editor about the UCM # 21 and my
review of ST OFFLINE...
This lays already long time back but I still remember the tries of the authors
to make me guilty for their quit of the Atari scene (even if they already were
not active anymore at the time as they stumbled over my article).
But who cares, it doesn't matter to me that ST OFFLINE isn't existing anymore,
but with this game project something interesting died as well, even a few years
before ST OFFLINE
As said it is a strategical board game, that means you will get a board that is
divided into playfields, 16 * 1o, so 16o fields at all. In this beta version,
that is already fully playable, you have just the chance to play against the
computer. The game runs turn by turn and if you remember the games "Hexxagon" or
"Tethrex", also availble on the Falcon, you should have a little idea how this
game runs.
Ok. As said, the game is turn based. If you click on a play field, you set a
little bubble (play colour is red) onto it, the the computer makes his turn. So
you can set your bubbles all over the playfield but you mustn't. You can also
click again on a set bubble and then it grows. You can do that 4 times at all,
when you click the 5th time on your bubble it explodes, spreading little bubbles
onto the vertical and horizontal neighbor fields. If another bubble by you is
located their, it will grow in the way as you would have clicked on it and if a
bubble by the computer is located their, it will take your colour and acting
then as yours, that means if it explodes then it will spread your colour.
This means, that, depending on the size of the bubbles around, real blasting
chainreactions can take place, changing the colours of a whole play area and
here you should know also the aim of the game. Except making more points as the
computer, you should also invade the whole playfield with bubbles of your
colour. The game itself counts only exploding bubbles and letting them explode
is also the only way to take over the enemies playfields.
So after all it's a real nice game idea and remembering to the games I mentioned
above, it is much more difficult since when there are more big bubbles around it
is hard to see what will happen when you're starting a chainreaction and you
must have all the big bubbles of your own in your view since the compute A.I.
isn't bad and so the colours of the playfields are changing often and sometimes
you can loose 1o or 2o fields at once if you don't take care.
Loosing so many fields makes it hard to build up a new position where the
computer can't break in that fast again. So the game is really brain squeezing.
The technical side of the game isn't bad either. The playfield uses fullscreen
mode and is quite colourful, using textures in the background. There isn't much
of animation of the bubbles but it does its job.
On the musical side isn't much, errr... nothing. Therefore the game features a
few sound fx for exploding bubbles.
The game is controlled via mouse and this runs very well, too. So what is left
to say, as the final words?
Final words... IT'S GREAT is a quite brain killing strategical game, quite
simple its creation but very mind teasing in the game play. The
technical side is good done for a Falcon game in beta stage, the
grafix are doing their job well, only on the sound side could be
a bit more done, but as said, it is just a beta version. About
the control is nothing to say, it runs well and is easy as hell.
So what? Get it if you like strategical boardgames and too bad
that it will maybe never be finished :/
___ratings______________________________________________________________________
visuals ..... 6o % - doing their job for a board game
audio ....... 15 % - a few sampled fx
controls .... 9o % - quite easy with the mouse
idea ........ 5o % - not very original, another clone of Hexagon...
motivation .. 8o % - Mindmelting fun! Computer A.I. makes it not too easy!
___overall_____59_%_____________________________________________________________
Last but not least a few words about CPS GAMES, the label of Chris Swinson. He's
working on a PC version of "IT'S GREAT" atm...
_.tSCc.__________________________________________________________moondog_o8/2k2_
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