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UCM 23
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                           NARSIL - THE LOST ISSUES
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As you maybe know, it was announced  that NARSIL will  end up with issue 5o, but
suddenly the homepage disappeared and also the  czech ftp servers didn't got the
missing issues, namely 48 - 5o. As  nothing was happening over longer time I got
in contact with  EMPTY HEAD, the maintainer of the  NARSIL homepage to check out
what happened to the magazine, if it really died before it's announced end...

And... while I'm sitting here and thinking about the  magazine's end, there were
3 more issues published, but  now without beeing  spreaded over the frontiers of
the Czech Republic anymore since they weren't available on the internet anymore.
Furthermore EMPTY HEAD  told me that Geocities had closed down his homepage with
all its contents  and it took  a little bit  time to  save the  page and  set it
online again.

After all he was  able to offer the missing  issues and I will take a sneak look
onto them now.

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                                   ISSUE 48
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This  issue comes along  with a  few goodies  on the disk, such  as an old Atari
shareware  game called "TRI HELI 2", that was already given away back in 1994 on
a ST FORMAT coverdisk and is, errr... true shit, then a REVERSI game by MC SOFT,
the czech software  firm that brought  us "POWER UP", but this game here  is for
the PC and quite old as well (1994 again). I didn't checked it out so far but it
is containing artwork by -JS- again and could be interesting. Last but not least
the czech version of TosWin 2 (v2.6) is included too.

The magazine itself starts with a picture showing a racing car together with the
words "final lap" and  it seems  as they're happy  about the  fact to end up the
whole thing, but  can it be? The menu itself shows, after the usual nice loading
sequence also some kind of motor sports touch.

This issue contains  only 25 articles and animations this time, where 6 ones are
disabled and only  accessable for  paying readers  only, remember  the shareware
politics of NARSIL...

Apart from the usual contents with editorials, adverts and so on, this  issue is
bringing  some  reviews, such  as  from  "TRI HELI 2",  "BADLANDS PETE",  "SUPER
CAULDRON" (that got a big range of nice screenshots too) and "INTERCHANGE" (that
is disabled). Furthermore  there is a  solution for the  game "SNOOPY & PEANUTS"
and again the game quiz, where you get a bunch of screenshots  taken out of many
games and you can guess from which games they're  taken. I have to  admit that I
always know only a few, but with thousands of games around it really isn't easy.

The contents going on with a copy tool survey, including FCOPY 3, ECOPY v1.7 and
HCOPY v1.7. And article about JINNEE is disabled, while the  I-CON article makes
you the use of this tool a bit understandable, if you understand czech language.

This time the PC corner is disabled, the internet news bringing again a bunch of
news snippets and later  on -JS- comes along with volume 7 of his animation tut,
explaining  some of  his included  animations (2 are disabled again). This  time
there is nothing about BLOUMA'S ADVENTURE included, therefore colour cyclers and
such stuff.

That's it more or less.

Overall... A quite normal  NARSIL issue, the disabled articles/animations aren't
           that much this time but the language barrier is still here...

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                                   ISSUE 49
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This issue  brings us as  goodies a  Space Invaders game for PC and I-CONNECT in
czech.  Btw... the growing  ammount of  PC related stuff  isn't a new feature, I
just want to  mention that  there is a PC loader  for the magazines around since
long times.

The magazine itself starts with a  space picture, the another  little loader ani
and a very nice drawn main menu... Check the screenshot below!

Very nice! This issue features including all regulars, articles and animations just 27 ones but I have to say it right here... it's one of those "fuck the normal readers" issues... 1o items are disabled this time! Anyway. Apart from the usual stuff, this issue is going a bit more actual with the review of "CHU CHU ROCKET" (that scored just 65%...), it offers a review of the beta version of "SAVIORS OF HOPE", a gauntlet style game by CYBERPUNK 3-69 of NETWORK (do you remember?), furthermore "GHOULS'N'GHOSTS", "MERCENARY" and "TOOBIN" (that are both disabled...) and last but not least of "DONALD DUCKS PLAYGROUND", an awfull educational game from 1986... -JS- goes on with his animation tutorial and this time he brings again some teasers from BLOUMA, showing a very complex intro animation (Wow!) and other stuff (not to forget that again some stuff isn't accessable). Apart from a "fitting colours" tutorial by -JS- again I can't tell you much more more since nearly all of the other articles are disabled... but since the known language barrier is still here I don't think that I have missed much. Overall... Without any doubt for czech non paying readers a slap in the face, for me very interesting because of the BLOUMA teasers and the nice grafix... -------------------------------------------------------------------------------- ISSUE 5o -------------------------------------------------------------------------------- Yeps, and in JUNE it happened... They reached issue 5o, the last one, at least they announced it. Later on I heard that it could be that more issues will follow if they are motivated, but since NARSIL was published bi-monthly, they're now without the pressure to do something, even if this could be a drawback too. This issue is quite impressive, coming along on two disx and a wave of goodies, such as "CHU CHU ROCKET LITE", "BANG AND BLASTMEN", a FLC animation taken from the movie "MATRIX", a save file for "ABES EXODUS" (PC), czech resource files for QED v4.53 and QED v5.ob, some more animations and a demo version of the game "RESOLUTION 1o1"... But the mag itself is beating all former issues too. The loader pic is showing a trumpet and the word KONEC, that means "End", you know? The menu itself looks like this...
Ugh... Overall this issue features 39 articles and animations that is some kind of a record... and, furthermore, all except one are enabled! The mag starts with a "NEKROLOG" (huuuu) as editorial, brings us a very huge reviews corner, featuring "DOUBLE JUGGLE", "GODPEY", "GLASS BUTTOCK OF THARG" (a very ISHAR-a-like looking strategic game from Grandad Soft), "POP!" (that is a game from Spain, you know?), "BYTEMAN", "RESOLUTION 1o1" and "DUCK DASH". It goes on with two reports of the ATARIADA 2oo2, info files for the PLATARI and ATARI HODY parties, there is a solution for "PRISON" including hints, tips and maps in two parts as well as a solution for "SEVEN GATES OF JAMBALA". At next a big cheats collection comes up, followed by a big animation part, showing intro animations of several game developpers, such as CORE DESIGN, VIRGIN and so on. The PC corner brings a getting started with STEEM, there are infos about ICQ and IRC as well as about the CT 6o, followed by the usual internet news collection. Another article starts with the german words (in bad grammar ;) "Achtung, diese ist Volksbefragung"... sounds funny but I don't get a clue of the article itself since it's still czech :) Yes, and the rest is filled with the usual stuff, again adverts and so on and at last a little animation, showing a skeleton puppet together with the years of NARSIL's existence, 1993 - 2oo2... Overall... Not a bad issue and in comparison with other magazines that died on the ST/Falcon it tries to make something special out of its dead. But we have to admit that this dead was planned while other magazines died slowly and quite unexpected... -------------------------------------------------------------------------------- And now? NARSIL was more or less the only regular lifesign of the small czech Atari scene, because of the language barrier always a bit out of interest for foreign readers but always a pool for fresh grafix and a few info's about the czech Atari scene, that never matched it to step into the bright international light but was working in its countries as good as possible, bringing a few games on the way, own hardwares, translating tools and even a few demo snippets. Except the ARANYM gang there isn't much left anymore now and it will be silent around the czech Atari scene. I still hope that they'll break the rule and make the one or other issue, maybe with english contents then, but I doubt that. As you know BLOUMA'S ADVENTURE was abandoned now and so the last big czech game project died, maybe it will be saved by foreign coders, but now there isn't much left in the pipeline from the czech scene... I wont paint all things black now but I know I will miss something now... Farewell guys! _.tSCc.__________________________________________________________moondog_o8/2k2_
UCM 23