.tHE .sIRIUS .cYBERNETICS .cORPORATION
|
|
--------------------------------------------------------------------------------
"VERTIGO" by REMO
--------------------------------------------------------------------------------
system..... Falcon, 4MB RAM, RGB
credits.... code - remo
gfx - remo
size....... 128 kb
release.... o3/1999
homepage... http://www.remo.gmxhome.de/demo_downloads/demodown.html
--------------------------------------------------------------------------------
Since the release of "COFFEINE OVERDOSE" the name REMO is in all mouths and
since he joined .tSCc. the hype is perfected. And as all people are looking
forward to new stuff from REMO under the .tSCc. label, I thought "Let's check
out his roots and look what he has done before his big success last year!" Said
and done...
And REMO was active before, surely his first production, this little intro with
the title "Vertigo" wasn't spreaded that much (or not at all), but this doesn't
holds me back to check it out now. So let us reveal the roots of our coder REMO
in all its brutality...
After loading the little demo file a short warning message appears, that this is
part one and done in GFA basic and anyone who hates that stuff should go away
now. Me not and so I get the first effect after the screen turns into dark blue.
A starfield, or, not a real starfield, more a starspreader, wow... that reminds
me to some ST stuff. But I miss something, music... and REMO pointed out that
this demo/intro doesn't contains any music, don't ask me why since there are
enough routines around to build in MOD files even into GFA demos.
Some short infos coming up in plain white letters on the screen, the stars
disappearing and making place for a colourful but very low quality "Vertigo"
logo that starts to zoom away slowly and finally was set on fire and burns away
completely. The zoomer is awfully slow but the fire effect is quite ok, even if
it is an oldie on the Falcon already, even with GFA Basic...
The show goes on with RGB vector balls, flying around on the screen, 3 of them
at all with a mediocre size but right then a message is displayed, saying that
this is a Falcon and you know what comes next, the same effect using raytraced
balls that looking much better now but were seen already in the "Warum" demo
from 1993...
But it seems as REMO didn't took care about that and goes on with his old
fashioned show, bringing a very slow plasma colour by colour onto the screen.
This one seems to be stretched here and there a bit but as said, it is damn
slow. After a while it disappears and REMO wants to warp now...
Warp? Normally this sentence appears at the end of a scroller or when a demo is
going to loop... but REMO enters some warp sequence, using a plasma tunnel in
quite ugly colours, yellow/blue/pink that goes faster and faster and finally to
brake slowly after a while.
The last demo effect comes up now, showing us a raytraced picture of the dome or
something of a church/cathedral and a glass ball is rolling around on it, also a
very old effect but nice done in the end and in my eyes maybe the best effect
REMO brought us in his debut production. Well done...
Finally we reached the end, featuring a few greetings in white letters on black
background in high resolution and REMO is going to greet a lot of women... I
hope he recognized in the end that girls aren't impressable by computer demos :)
Then the demo ends with a simple "The End" logo and... surprise, it locks up the
machine.
Final words... "Vertigo" isn't a burner, no, it even isn't a stunning intro or
something. The lack of any music leaves a bitter taste since so
the presented bunch of oldschool Falcon effects loosing more of
their possibilities to impress the watching person. REMO brings
just a bunch of old school effects, smashed together in a hurry
and without bigger tries to create a throughgoing design. Only
lightpoint is the old fashioned glassball at the end of the demo.
The other stuff just makes you yawning...
___ratings______________________________________________________________________
visuals....... 2o % - err... not much to say, some GDOS fonts? raytraced pic
audio......... oo % - arf! It will still be included in the overall score!
effects....... 35 % - ooouldschool, rgb vector balls, glass ball, tunnel...
design........ 15 % - true oldschool, not much to add, no real transitions
originality... 1o % - over all effects that are 7 - 8 years old...
___overall______16_%____________________________________________________________
Without any doubt, a simple mod file for the musical score would have made the
overall impression much better, but as this demo shows, the most people starting
with small things, it's still shit... but after all REMO did a good move in
making it public after his successfull "COFFEINE OVERDOSE"... since now anybody
knows that he's able to do more and better stuff...
_.tSCc.__________________________________________________________moondog_o9/2k2_
|
|
|