.tHE .sIRIUS .cYBERNETICS .cORPORATION
|
|
--------------------------------------------------------------------------------
Alive # 6
--------------------------------------------------------------------------------
system... ST, STe, Falcon, STeem 2.4, 512 KB RAM, RGB/VGA
credits.. intro - code - strider of mjj prod
gfx - c-rem & wilfried of mjj prod
msx - dma sc of sector one
mag - shell - earx of fun/lineout
gfx - exocet of jff
paranoid of paranoia
msx - tinker of teenage (fo3o)
5o5 of checkpoint/creators
dma sc of sector one
tao of cream
texts - cih, sts, strider, paranoid, marss, deez, dma sc,
exocet, earx, baah
release.. 12/o2
url...... http://alive.atari.org
-------------------------------------------------------------------------------
The Alive Team needed quite a little more time to release this issue and starts
to suffer under the same problems as the whole diskmag scene (errr... at least
of that what is left of it). I wont start to write always the same bullshit as
before, that the shrinking scene has not enough output to make the fast
releases of diskmags possible as well as the shrinking support, blabla...
In fact the team around STsurvivor and CiH needed a half year now to bring
their new issue out, but in the end they matched it at all and overall in such
weak times even to release 3 issues in 2oo2 at all, a thing we (I) didn't
matched, arf...
This time the magazine comes as single version again, after issue 5 was
splitted into ST and Falcon version because of different intros and size
reasons.
Alive 6 comes interestingly with an intro by MJJ PROD, a move nobody had
thought of before, after the big quarrels around some reviews of MJJ stuff in
the former issues of Alive and UCM. And this little intro, coded by STrider
with grafix by C-Rem and Wilfried does its job. It isn't an effect burner but
shows off that MJJ can do more than just slideshows and musicdisx nowadays. It
features nice grafix and a neat chiptune by DMA SC.
The mag itself starts with a cool picture by their main grafix collaborator
Exocet that shows a "living shit" that steps out of the toilet, that is
obviously "alive". The shell grafix are done by Paranoid this time, his first
pixel appearance since longer time now and assembles parts of ST machines for
the shell, such as the backside with the connections for the menu bar... Nice
idea but I wonder where the scroll buttons are on my ST?!
The included musix are on the chip level very nice, the involved musicians are
doing -always- a great job. A bit weak is the tracker music on Falcon, Tinker
is known for technoing stuff but this one loops that much that the steady
boom-boom breaks every single nerve while reading.
Browsing through the contents this issue offers around 6o articles at the menu,
while some of the articles offer the possibility to dive into different
chapters using the linksystem as well that makes about 8o textfiles to read.
Ofcourse the contents offer a widespread mix of the usual Atari talk, the usual
news and party informations as well as a big range of party reports this time.
STsurvivor finds again something in UCM to make his jokes about, such as the
"dead scene" article, grin :) Also some other views onto the scene and the
things going on in it, are nice to read, even if they dig out some stuff we
were happy that those discussions belonged to the past... but here you can see,
diskmags reflect the scenes where they belong to, that is there job.
There is a bunch of interviews included and here we get STsurvivor interviewed
for his own magazine... eh! I'm already thinking about making an interview with
myself, as this should be a real rarity, harhar.
Very nice to read the interviews with Defjam of Checkpoint, Mic of Dune and
Grazey of PHF, while the CoolGirls thing, erf... you know, I still don't
believe that they're existing as coders, as real persons, sure, but surely not
as Atari coders. But I think this story will belong to the mysteries of the
later Atari scene now...
The mag goes on with a mixed bunch of reviews but since there wasn't much to
review in the past months, this corner is quite small these days. So we can
read some stuff about the latest demos and intros, some GEM-stuff reviews such
as the PDF viewer Porthos or the ST-guide document viewer "Hyp View", not to
forget we can read a review of UCM # 23 as well, hui... even if it leaves a
quite bitter taste somehow as Paranoid surely is right at some points but I
can't slapp anyone to write for me and article writer slaves are a rarity today
as you can see in the current issue of UCM as well...
Then we have a bunch of coding and hardware tutorials/faqs where especially
Paranoid did a hell of a job with his big STE and TT faqs (those are the
articles with all the crosslinks to check!).
Yeps, and the rest of the mag offers a story about the Archimedes Demoscene,
some music and movie bits and, a huuuge craptalk corner where CiH lives on in
new form especially when he digs out his ascii madness again. A slightly grin
was painted onto my face while reading the internet snippet "plastic teen love"
hurharhar...
Hum, there is quite a lot to read as you can see. The main works are done, as
always by STS and CiH, who carry the biggest part on their shoulders but the
help with articles by many others coloures up the whole scenery a lot. To round
it up the Alive Team matches it still to get about a third part of their
articles by "foreign" writers that obviously takes a lot of burden from the
both main editors shoulders, too.
There are several interesting articles, I enjoyed CiH's pseudy d iary of a
magazine editor (from apathy to angst...) as it reminds me a lot to my own
works for UCM in some way...
So what to say more? If you still haven't got that issue you really should get
it now...
Final words... Alive # 6 is again a good issue with quite a lot stuff to read.
The artwork and musix are nice even though the Falcon music is
surely a matter of taste and not that suitable for a background
music. Because of the quite many different writers the articles
are very mixed and there should be something to read for any
taste... unfortunately the slowdown of the scene over the past
months avoided the writers to bring us some special highlight in
the articles. Sure, they're mostly well written and hold a good
standard, but aren't able to top the last issue that still was
the best Alive issue so far even if the development needed quite
a little more time... Maybe things will change with the EIL
stuffed next issue?!
___ratings______________________________________________________________________
contents...... 8o % - a good read at all but some real highlight is missing
shell......... .. % - no rating as it's the same as ours'
shell grafix.. 8o % - still wonder about the strange connections ;)
shell musix... 8o % - the chippers are cool but the module... read above
loader grafix. 85 % - real funny thing by Exocet...
___Overall______81_%____________________________________________________________
A good issue at all and finally something to read for the diskmag lovers again.
_.tSCc.__________________________________________________________moondog_o1/2k3_
|
|
|