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Chosneck # 3
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system... Falcon, 14 MB RAM (or 4+8), RGB/VGA, avoid use of a TV set!
credits.. shell code - sqward of mystic bytes
shell gfx - moonwalker of mystic bytes
shell msx - revisq of anadune/floppy
supernao of the black lotus
5o5 of checkpoint
articles - grey, saulot, sh3, 5o5, felice, maska, havoc, paranoid,
piku, dracon, bewesoft, yerzmyey
release.. o2/o3
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Yes, Chosneck is back, the youngest scene mag at the Atari scene. We had to wait
over one year for this third issue, that is the second stand alone issue at all
and a bit confusing numbered, as the last issue was number one... you understand
don't you? Ok, slowly, for you ;)
Issue one that was numbered "0" was released together with their music demo
"On Edge Of The Abyss" back in 2oo1. So the second issue and first stand alone
issue was right numbered with "1". If we count the released issues, this one is
the third, but if we go after the numbers it has to be issue 2... I think the
next one will reveal all ;)
"Chosneck 3" is again a hardware killer. This time it isn't as big as before but
it still needs nearly 6 MB on your harddisk (the last one took 7,5...) and it
needs also a bit more RAM as a standard Falcon would offer. 14 MB are nice but
4+8 should do fine as well. It supports RGB and VGA monitors but later for this.
"Chosneck 3" comes interestingly along with 2 (!) intros, one made by the chaps
of Escape and one by the newcomer Mikro from Slovakia. So let's take a closer
look onto them...
...Escape Intro...
This one starts with a noisy music, ofcourse by 5o5 and a nice little Escape
logo by Moonwalker. It features very well done delayed environment mapped glas
vectors of different size and some caleidoscope effects with environment mapped
vectors. Overall it is cool designed, the music is timed to the beat, the colors
are very well chosen, the logos are nice drawn and technically it belongs to the
best Falcon intros ever done for a diskmag on Falcon, no question.
I really would put this one in a row with the DBA Mag 14 intro that was quite
outstanding at its time as well and that I still like very much today...
Unfortunately it is quite short :/ and so we have to wait even longer for the
next Escape fulltime demo. Anyway, alone this intro should force you to leech
the magazine, esp. because it needs just a standard Falcy to run! Euh... I wont
lower the quality of the magazine in here ;)
...Mikro Intro...
Mikro should be known in the scene now... At first he appeared as guest writer
for UCM # 23 and with loads of technical discussions and questions on the DHS
board. And after loads of 3D talks he now enters the demo coder range...
His intro starts with some bitmap grafix effects to pumping technoing music and
brings as main effect some quite good texture mapping stuff in reasonable speed,
even though I just have a non-accelerated Falcon. The intro features some logos
by Moonwalker of Mystic Bytes again but those don't reach the same quality as in
the Escape intro...
...the magazine...
The magazine starts with a selector screen where you can chose the monitor
settings and if you want to start the magazine with or without intro. Right here
I have to report some drawbacks. So Chosneck refused to run in 5o Hz on my RGB
monitor, everytime I chosed this option, the machines hangs up. Ok, the 54 Hz
option does its job on RGB, but then you have other problems in the mag itself,
but later more. The best solution is a VGA monitor, no doubt.
After the usual (...) long loading sequence we get the extremely stylish shell!
Whooouw! This menu screen looks marvellous in its high resolution and state of
the art design, it surely can go in competition with the usual PC scene mags in
its style. Nice to see such fresh attempts on our "old" Atari scene. It comes
along with 3 musix, one by 5o5, one by SuperNao of TBL and one by Revisq of
Anadune/Floopy. I have to admit that the music by SuperNao does the best job
this time in a mag-reader-background-music as it's not very dominant and plays
silently in the background. Unfortunately the music selection screen seems to
offer a game as well, as it isn't that funny to search the buttons with a
black mouse pointer on a black screenpart. The screen is surely well designed
but this is doubtless a drawback without any need.
Browsing through the contents you can see that the Chosneck posse tries to
reflect all movements of the todays scene. Every happening gets analysed in a
very special way and it is always a cool thing to read especially Grey's views
in his very authentic slang :)
Unfortunately also Chosneck seems to suffer a bit under the low support of the
scene and the low activity of the scene over the past year as this issue needed
that long to be finished. But Grey did very well in trying to create a steady
team of writers, I don't know how steady it will be in the future, but he even
matched it to gather a bigger band of helping hands for this current issue as
for the last Alive that traditionally has the most writers nowadays..
And so Chosneck 3 is filled with nearly 7o articles of all topics.
Those articles can easily be chosen by the mouse as always, but after a quite
long loading sequence (I really don't know why it needs always that long) the
viewer appears and offers a big drawback for RGB users. But before I write more
about it let me remark another thing, the mag loads always something, if you
want to read an article you have to wait some secs, if you want to go back to
the menu you have to wait another 1o secs, the loading sequence is awfully slow
and kills quite a lot of motivation. I can't understand this point, as I think
if you need a 14 MB machine to run the mag, why can't be hold essential parts of
it in the RAM, such as the mainmenu?! Those breaks of about 1o seconds (!) every
time aren't that nice :/ I doubt it is the fault of a slow harddisk or something
but the use of a ZIP archive for the datas...
And... very uncomfortable is the lack of the first one or even two letters of
the articles in every line on RGB! The reading of the articles suffers a lot
under this error. So if you have a VGA monitor, use it!
I just hope they will work further on the shell, while the main menu really
kicks ass in its style, the viewer isn't that rocking anymore, you just can
scroll up and down with grafix in the background that are scrolling with the
text, little links to pictures and photos are marked in the text and that's more
or less all.
Ok, after so much stuff to mourn about, let's take a deeper look into the
contents. Besides the usual stuff like party reports and party informations and
a lot of interviews with several people (some of them were stolen from the
internet...), Chosnecks' main view belongs to the things happening in the scene
and the writers are squeezing their brains out to comment every single
discussion and viewpoint of several people over the past months.
This part is very interesting to read. Nice views and stories! And this big part
makes Chosneck someway different to the usual mags in the scene.
We go on with... reviews! A thing that shouldn't appear in Chosneck at first, as
we remember that they don't wanted to do reviews in the past. Now we have some
round up of the latest Reservoir Gods games and Nethack and last but not least
Sh3 gave us a story-embedded guide to successful Superflying.
The rest of the mag features various things, like hints and tips to various
problems and some homework jobs for little solder fans that want to burn their
8bit machines. Some other interesting things coming up when Grey starts to
enlight some Atari specific things from Poland, such as he writes about Atari
magazines over there in the past and today as well as views onto non-scene-
related Atari topics. Last but not least we have the usual "cocktail" part with
some non-computer-related topics and... tataaa... even a little adult story!
Yummy...
In fact you have quite a lot to read and you will need your time to make it
through all the articles, not only because of the slow loading, no, also because
there is really some numerous stuff to explore... So if you have a Falcon with
more than just 4 MB RAM you just have to get this magazine, as there is nothing
comparable around on the Falcy nowadays.
Final words... Chosneck is going to establish itself in the small Atari magazine
scene with this issue very well. Apart from the drawback that we
had to wait over one year for this issue it impresses with its
design, the intros and overall the many interesting articles. It
really would be a hard competitor for the existing magazines,
Alive and UCM, if it wouldn't brake out itself because of the
needed hardware, just face the fact, it doesn't matter what the
hardcore sceners say, 4 MB machines are still very wide spread
and all those people are wasted as readers and possible supporter
staff. I believe that many people really like the idea of a Fo3o
only magazine and would try to help out, but only if they have
something from it as well...
___ratings______________________________________________________________________
contents...... 85 % - slightly different with a load of scene talk
shell......... 65 % - menu - good, viewer - mediocre, loader - painful
shell grafix.. 95 % - the menu is damn stylish in hires...
shell musix... 75 % - quite different styles for any taste
loader grafix. 8o % - another hires stuff...
___Overall______81_%____________________________________________________________
Chosneck unfortunately failes in taking the crown on Atari diskmags as the high
hardware settings leaving out a lot of possible readers and I don't mean all the
ST users... The contents are impressive and it is a little shame that not all
can get their eyes on them...
_.tSCc.__________________________________________________________moondog_o3/2k3_
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