.tHE .sIRIUS .cYBERNETICS .cORPORATION
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"Moving Into Darkness" by Dead Hackers Society
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system... ST, STe, Falcon, 1 MB RAM, RGB/VGA
credits.. code - evl of dhs
gizmo of dhs
gfx - c-rem of mjj prod
msx - 5o5 of checkpoint
release.. Error In Line 2k3, took 2nd place at ST demo competition
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We had to wait quite long for DHS' new ST demo if we don't count their nice ST
intros that appeared for different purposes over the past years, but in fact the
"Moving Into Darkness" is their first "fulltime" ST demo since "Sweety". DHS
avoided it, again, to bring us some disk-image thing, but a normal filed demo
that runs on any ST or Falcon machine.
The demo starts with a black screen and a very soft chip tune that reminds me
hard to Rings of Medusa at the first moment, but then the usual sid voices start
to come in as well as the first effects. In the background you can see some
strange circling texture effect and in front the credits are faded in with a
blinking white screen and fading away slowly. As I don't know right how to name
the effect, just take a look at this one...
Final words ... "Moving Into Darkness" is a nice little demo with good technics
and nice artwork, as well as good music. The environment map
stuff is well done and quite big and fast as well as the other
effects are nice looking too. But the demo suffers under the
same problem as "Hallucinations" by the Reservoir Gods, here we
have to see over all only a few effects but in many different
shapes. One or two environment mappers are fine and cool, but
to build a whole around this routines is a bit too much. But in
comparison to the Reservoir Gods the DHS gang matched it to add
different view points onto this effect that makes it not that
boring and so they were able to avoid it to rode the quite good
effects completely to death. I just wish they will have more
time next time to include a bit alternation as the DHS coders
belong without any doubt to the nowadays ST top coders.
___ratings______________________________________________________________________
visuals....... 75 % - nice grafix and logos
audio......... 85 % - very cool chip tunes by the master himself... 5o5
effects....... 8o % - mainly environment mappers, bump maps, texture stuff
design........ 75 % - not that straight but some nice screens, dark styling
originality... 7o % - take care to rode good effects not to death!
___Overall______77_%____________________________________________________________
A nice little demo with cool effects, but as said above, a bit more alternation
would have done wonders here...
_.tSCc.__________________________________________________________moondog_o5/2k3_
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