--------------------------------------------------------------------------------
SUPERFLY by RESERVOIR GODS
--------------------------------------------------------------------------------
system ... ST, STe, Falcon, TT, STeem 2.4, 1 MB RAM, RGB, VGA
genre .... fast frantic action game
release .. 12/2k2
url ...... http://www.reservoir-gods.com
--------------------------------------------------------------------------------
It took a damn long time untill this game was released. Since several months the
rumour kitchen was cooking like a vulcano short before eruption and so a lot of
people were sitting there with wet fingers, waiting to get hold of the new game,
me too...
At first, the Reservoir Gods are going straight the way to support any Atari
hardware (16/32 bit) with at least one MB of RAM, any display and any kind of
control medium, to make their games available for the most Atarians around.
So what is "Superfly" all about? It's a complete action game and you need quite
good reflexes to play. As it says "fly" you can imagine what you have to do...
You're the hero, Dr. Snuggles (where have I heard that before?!) and you have to
recover your girlfriend Kylie that vanished as you woke up one morning (what a
horror, eh?!).
As Dr.Snuggles is some kind of a mad inventor and so you're using some of your
self created vehicles to start the hunt after Kylie. You have to control your
vehicles now through soft horizontal scrolling levels with several obstacles
staying around. The game runs a bit like several other gravity games, just like
"Killing Impact" or "Utopos". You have just one possibility to control, just to
press the fire button that gives your vehicle some drive so that it rises on the
screen while it is flying to the right. If you take your finger off from the
button your vehicle will sink on the screen.
Every contact with the obstacles or the borders of the screen will cost one of
your lifes.
That's your vehicle in world 2
"Superfly" offers several game modes then, 5 to be precise.
There is the "Freeflight" mode at first, here you can get some practice in the
game, esp. in successfull flying as the aim is just to fly as far as possible.
The farer you're flying the more points, esp. experience points, you'll get, but
later for this.
The second one is the "Starsearch" mode. Here you have to collect a special
number of items on every stage. Here you start with more than just one life...
Here we go with mode 3, "Stage", here you have to fly a defined lenght to enter
the next stage, as well.
"Hunter" is quite easy, too, as you have to collect as many items as possible,
with one screen life again.
And, at last, the "Story" mode. This one tells you the story of Dr.Snuggles'
quest. It offers a range of different stages smashed together, namely it is
built of levels taken from "Starsearch" and "Stage" mode.
The first 4 game modes are splitted in 5 worlds with different style, so you've
an underwater world, using a submarine, later on you're flying around on the
sky with your helicopter, followed by a space world where you're flying around
with a little spaceship. Very nice is world number 4, where Dr.Snuggles slips
into a superman suit and has to fly through 2 tunnels. Ok, the last world offers
a little joke you have to find out by yourself :)
The problem is, that you need to get experience points to unlock all those game
modes. You get those experience points just, with your growing skills. In the
beginning just the free flight mode is playable, the farer you're flying now,
the more experience points you get. They're starting to doubling up later on and
so on. If you have collected enough points the game unlocks another game mode
for you. And so it goes on. The tricky thing is that you, if you don't get
enough skill in flying around, the game is going to hide itself from the player,
call it natural selection ;)
A little hint right here, if you match it to unlock the "Starsearch" mode try to
to play it as much as possible, as esp. the "Starsearch" and later on overall
the "Hunter" mode, as you get in those modes the most experience points and you
can unlock the most further parts some way easier.
As we speak about unlocking items, there is even more to unlock the more exp.
points you collect over the game, so there is a jukebox included with all the
tunes from the game. Furthemore a gallery with several artworks, that can be
unlocked while placing your name on all highscore entries of the different
stages. And IF you have placed your name on all highscores in the game (that
are over 2o...) and you have unlocked the whole gallery then, you unlock even
one more hidden feature... That's amazing... I have already done it and it is a
quite crazy thing but I wont tell you now :) So the game holds up the motivation
untill the very last bit, for people that got firm with the control and the how
to play, ofcourse.
And, for the ones who got bored to fill out their own highscore tables only all
the time, you can also take the highscore file and send it to the Gods to take
part in the online competition hold at their homepage and see how good you are
in comparison with other hardcore gamers.
Lets take a look onto the technical side. The grafix are mostly quite ok and the
animations in the game itself are often really nice. Unfortunately the screen
looks a bit sparse. You just have your heroes sprite and the collectables on the
screen, the "landscape" is just a bunch of blocks. This was used to create the
marvellous speed and the soft scrolling even on a simple ST. Btw... if you are
not that firm in playing the game you should try it on RGB 5o Hz mode as this is
the slowest while the playing on VGA monitors is only for the hardcore gamblers.
The story mode comes along with several break pictures to inform you about the
things going on. All those pictures are hold in a quite RG typical style.
One of the grafix in the story mode
The musix are very cool too, but there is a drawback as well. If you aren't such
a skilled player it goes with the time onto the nerves just to listen to the
first seconds of a tune everytime. You can switch off the music as well but then
you have to play in complete silence. I think some FX would have done a little
wonder here.
What about the controls?! You can use everything to control your vehicle, the
keyboard, the mouse, the joystick or the jaguar pad, all things allowed as you
just need one key/button to press at all. The rest of the control belongs to
your reflexes and your knowledge about the use of the gravity to avoid a crash
into the obstacles.
So technical the game isn't bad even if on some points there could have been
done a bit more in my eyes.
And?... what is more to say as to go for the...
...Final words...
"Superfly" is without any doubt a good game again esp. as it feeds the hungry
action game lovers very well. In contrary to the most other Reservoir Gods games
it is a single player game only but that doesn't breaks up the fun. It is quite
amazing how the Gods matched it to create such an addictive game out of such a
simple idea, even if I think that the whole experience points idea was stretched
a bit too much this time as so not that skilled players are kicked out right at
the beginning. The grafix are quite ok and the musix are cool, but in the end
the game mainly lives from the addiction to kill other highscores and to unlock
new game modes...
___ratings______________________________________________________________________
visuals ..... 75 % - very nice animations, various level designs, break grafix
audio ....... 85 % - a load of cool chip tunes! unfortunately no fx... :(
controls .... 1oo % - can't be solved better
idea ........ 8o % - at the moment I can't remember such a game on the ST
motivation .. 7o % - for hardcore players a mess, not that skilled will give up
___overall_____82_%_____________________________________________________________
"Superfly" stands good in the row of Reservoir Gods releases but doesn't matches
it to top especially "Godpey" as this was a bit more "player friendly" and was
also for not that skilled people better playable.
_.tSCc.___________________________________________________________moondog_o4/o3_
|