home UCM25

-----

.tHE .sIRIUS .cYBERNETICS .cORPORATION


UCM 25
--------------------------------------------------------------------------------
                         "Chosneck # 2" by MYSTIC BYTES
--------------------------------------------------------------------------------

system ... Atari Falcon, 14 MB RAM, RGB/VGA

credits .. intros by Reservoir Gods, DHS & Evolution
           shell by Sqward and Moonwalker
           msx by Lotek Style
           articles by Grey, Saulot, Felice, RafalK, AdamK, EarX, Mikro and some
                       others

size ..... 7,6 MB on harddisk

release .. o3/2k4

--------------------------------------------------------------------------------

Yes, yes, yes! Finally, one year after  Chosneck # 3 we now get issue 2, overall
the 4th issue  at all. Confused  now? Ok, so  some short info: Issue # 0 was the
first  and came along  with the  Music disk "On Edge Of The Abyss", so naturally
issue 1 was already the second. Issue 3 is really issue three but false numbered
as it seems  the polish blokes have drunk too much vodka  while working on it...
So they close the hole with the fourth regular issue now... Don't take the issue
numbers too serious then...

After I tortured my modem to leech  the marvellous  6,5 MB I was a  bit mixed up
with the  used splitting  program, a small  info in the archive  would have done
fine as there are several splitting programs are around. Happily I have SPLITTER
(the one that  was used here) and after I copied all  the files to my  Falcon, I
joined the files  again, depacking the final magazine, that fills over 7,5 MB on
my harddisk then, what a load.

The mag starts  with the usual  menu screen, where  you can chose if you want to
run the mag with or without intro and what screen refreshrate and screen you use
as well as what kind of replay frequency you want for your ears.

I took "with" intro  and started  the thing, the first  one is designed for CT6o
only, so no  way to take a look  at it. The second is done by DAMO  of RESERVOIR
GODS and  a quite stylish  thingie, really  well done  for the first big  coding
experiences on  Falcon! Typical abstract  SH3 grafix, a  rumbling tune  and some
small eye  teasers like blobs  and stuff that turn out to real little killers in
the end with the help of Earx... Wow, wow, wow... What a good start!

Hui, nice puzzle effect... As I couldn't make snapshots of the mag you get intro pictures then :)
You should see this morphing vector in motion! Unfortunately DAMO advised to use the VGA1oo Hz mode that folded my screen together... arf! After my SC1435 already died while working on this magazine, I yelled loud as the screen folds together and stood black on my Philips VGA then. I don't need more broken monitors, man! Btw... 6o Hz mode works fine as well :P Just want to mention that there is a 3rd intro in the archive that isn't used for the magazine, it is done by CoolGirls (whoever they are...) and falls back behind Damo's stuff a lot... If you haven't checked it yet, you haven't lost anything... The accompanied readme is again full of dull text and I like it to stay on the blacklist as I don't need those cowgirls... Finally I reached the main menu, short after a stylish loading grafix. The menu looks again very stunning... and Lotek Style torments our ears with some kind of drum'n'bass music, together with speech synthesis that reminds hard to some old UCM soundtrack at this second... :) Right here, the menu is stunning and blasts away everything, there wasn't and is no other magazine released on Falcon that can reach this styling... it is just a fact everyone has to accept! I really like it... The menu with the list of contents is fairly long and offers over 5o articles to read. Right at this point Chosneck is no exception, although the time to create this issue was fairly long, Grey didn't matched it to hold contact to the bigger contents of the previous issue. But this is understandable when you check that Grey wrote big parts of the magazine alone. There were a few other writers but mainly with max. a handfull of articles, mostly less... This is unfortunately a bad sign for the future of the magazine. The magazine offers again a big range of topics and avoids, again, to bring us detailed reviews on several softwares, so Grey is talking about God and the world and the scene itself, with his very special slang a funny read! He really gives Chosneck a special note that can't be copied by other magazines! So Grey drags 11 (!) freaks into the spotlight for interviews, apart from some polish 8bit sceners also Xi of Satantronic, Art of TBL, Klocek of Syntax or SH3 of Reservoir Gods. He also tortures his mind about the current state and future of the polish Atari scene, specially the 16/32 bit scene that doesn't seem to exist anymore. Furthermore he steps into the ring with FelX of MJJ, without getting answers to his thoughts about some previous issues concerning MJJ releases. This corner is named "Atari Fight Club" and thought to discuss problems until the blood comes, or did I get it wrong? :) Other parts bringing us informations about the polish scene, we get some party reports, so from EIL 3, Quast 2oo3 and Assembly 2k3, Rafal Kawecky talks about the PDF format and his plans for a PDF viewer, as well as he tells us the reason for dropping the Tales Of Tamar Atari conversion. We can find a look back onto the demise of the Jaguar and Andrew Whittaker tells us the untold story about the works on AvP. Mikro and EarX giving a bunch of coding tips and there is more to discover but I wont list it all up here. Anyway, the mag is very interesting, may use some hard words here and there and might be hard to diggestible for the one or other but I think Chosneck is an essential publication on the Falcon. There are just a few drawbacks left, I wont count the 14 Megs problem really to them even though if it would be fine to see the mag running on a standard Falcon and I still don't see a point why it shouldn't be possible, but a real problem is the load, depack and text formatting routine that is still awfully slow, it always takes several seconds until we get a new article onto the screen, the same for getting back to the main menu. On some longer articles you have to wait 1o - 2o seconds until you can go on reading. If the whole 14 megs are used I wonder why the mag cannot hold at least the menu including the music selector in the memory all the time. ... a question only coders can anser... Final words... Leaving the technical drawbacks aside, Chosneck 2 is a load, the Reservoir Gods intro gives us a glimpse of the things to come by Damo, what a cool intro! The design of the mag itself is state of the art and the contents are interesting and entertaining... esp. because of Grey's straight ahead style and very unique slang, sometimes I laughed my pants off! I still cross my fingers that this very bright shining pearl of Atari diskmag madness will see the light of day on the ST somewhen as all who can't enjoy the mag are missing some quite entertaining stuff! _______________________________________________________________moondog_o3/2k4___
UCM 25